Free printable 8 team round robin schedule. Type names on the lines or print it blank — no sign-up, nothing stored.
| Round | Game 1 | Game 2 | Game 3 | Game 4 |
|---|---|---|---|---|
| R1 | Team 1vTeam 8 | Team 2vTeam 7 | Team 3vTeam 6 | Team 4vTeam 5 |
| R2 | Team 1vTeam 7 | Team 8vTeam 6 | Team 2vTeam 5 | Team 3vTeam 4 |
| R3 | Team 1vTeam 6 | Team 7vTeam 5 | Team 8vTeam 4 | Team 2vTeam 3 |
| R4 | Team 1vTeam 5 | Team 6vTeam 4 | Team 7vTeam 3 | Team 8vTeam 2 |
| R5 | Team 1vTeam 4 | Team 5vTeam 3 | Team 6vTeam 2 | Team 7vTeam 8 |
| R6 | Team 1vTeam 3 | Team 4vTeam 2 | Team 5vTeam 8 | Team 6vTeam 7 |
| R7 | Team 1vTeam 2 | Team 3vTeam 8 | Team 4vTeam 7 | Team 5vTeam 6 |
Single or double elimination, or a round robin schedule — from 4 to 32 teams. Byes are placed for you.
Type directly on the bracket lines, or leave them blank and print an empty sheet to fill in by hand.
One click to a clean printed sheet, or copy a link that re-opens this exact bracket with your names in it.
Eight teams in a round robin is twenty-eight games across seven rounds — the fullest fair schedule that still fits one page.
The math is worth knowing before you commit: 8 teams produce exactly 28 games, because each of the 8 teams plays 7 opponents and every game involves two teams. Across 7 rounds, that is 4 games per round — so the number of tables, courts or boards you have decides how long each round takes.
8 is even, so nobody ever rests: every round has 4 games running in parallel, and the season takes exactly 7 rounds.
The pairing method is the classic circle method: team 1 stays fixed while every other team rotates one seat per round, so each round pairs each team with a brand-new opponent and nobody ever repeats a matchup. You never need to understand this to use the sheet — but it is why the schedule is perfectly balanced, and why chess and league organizers have trusted it for over a century.
Round robin rewards consistency the way elimination brackets reward peak performance: one bad game never ends a season, and the standings at the end reflect every matchup played, not one lucky run. If you want both, run this schedule as a group stage and feed the top finishers into a single or double elimination bracket.
A schedule is only half the system — you also need a scoring rule before play starts. The common choices are two points for a win and one for a draw (chess and soccer style), or a simple win-count table for sports without draws. Write the rule on the bottom of the printed sheet so every captain holds the same copy of it, and agree on the tiebreaker — head-to-head result first, then point differential, is the standard order.
Using the sheet is deliberately simple: type the team names into the roster and every round updates in place, or print it blank and fill names in after a live draw. The round numbers are fixed, so you can also write dates or week numbers beside them and turn the schedule into a season calendar. Nothing you type is uploaded anywhere — the names live in this browser tab and in the link you choose to share.
Eight-team leagues fill an entire season: fantasy football is famously close to this shape, and so are most club leagues in racquet sports and bowling. Everyone plays every round, and every rivalry gets its game.
Twenty-eight games is a lot to schedule tightly. Many eight-team leagues play one round per week and crown the standings leader — or feed the top four into a single elimination playoff, which you can generate right here.
Type the team names into the roster on the left and every round updates in place — or print the blank sheet and fill names in by hand after a draw. The table prints on a single landscape page, one row per round, with the bye written in where it falls.
28. Each of the 8 teams plays 7 opponents once, and 8 × 7 ÷ 2 = 28 total games, spread over 7 rounds.
7. An even number of teams needs one fewer round than the team count, and every team plays in every round.
Nothing — 8 is even, so there are no byes. Every team plays exactly one game in each of the 7 rounds.
This schedule is a single round robin: every pair of teams meets exactly once. A home-and-away season is simply the same schedule played twice with venues swapped — print two copies and label them "first half" and "second half".