Free printable 16 team double elimination bracket. Type names on the lines or print it blank — no sign-up, nothing stored.
Single or double elimination, or a round robin schedule — from 4 to 32 teams. Byes are placed for you.
Type directly on the bracket lines, or leave them blank and print an empty sheet to fill in by hand.
One click to a clean printed sheet, or copy a link that re-opens this exact bracket with your names in it.
Sixteen teams, no byes, thirty-one games at most: the biggest double elimination bracket that still fits a single printed page.
The format is exactly what the name says: a team is eliminated only after its second loss. Everyone starts in the winners bracket, which advances exactly like a single elimination tree. Lose there and you drop into the losers bracket, where every game is sudden death — one more loss and the tournament is over. The losers bracket alternates two kinds of rounds: survivors playing each other, then survivors facing the teams that just dropped down from the winners side.
16 is a power of two, so there are no byes anywhere: all 16 teams open in the winners bracket, and the losers bracket starts filling only after round one.
The grand finals pit the winners-bracket champion — undefeated — against the losers-bracket champion, who has already lost once. That is why the sheet carries a second finals slot marked If necessary (bracket reset): if the losers-side champion wins the first final, both teams now have one loss, and a true deciding game is played. The winners champion needs one win; the losers champion needs two.
Total games land between 30 and 31: 15 in the winners bracket, 14 in the losers bracket, and one or two grand finals depending on whether the reset game is needed. This sheet shows the full configuration — every slot drawn, every reset labeled — so the schedule is honest before the first game starts.
Seeding works exactly like single elimination: seed 1 opens against the lowest seed, seed 2 against the second-lowest, and the pairings nest so the top two teams cannot meet before the winners-bracket final. Type the names in seed order and every matchup falls into place — or ignore seeding entirely, pull names from a hat, and type them in draw order for a true blind draw.
Every undecided line on the sheet names its source — "Winner of W3", "Loser of W5" — in the same numbering announcers and scorekeepers use. That makes the bracket self-explanatory on the wall: anyone can trace where a team goes next, win or lose, without asking the organizer.
Sixteen is the serious-event size — regional qualifiers, club championships, open-bracket community tournaments. Every team plays in round one, the winners bracket alone is fifteen games, and the losers bracket gives every early stumble a genuine redemption arc.
Running thirty-one games takes organization: assign stations, call games from the sheet in order, and mark winners immediately so the slot labels keep making sense. Two copies help — one for the wall, one that travels with the scorekeeper.
Fill the names in now or print the sheet blank for a blind draw — nothing you type ever leaves your browser. The page prints as a single landscape sheet with the winners, losers and grand finals regions laid out separately, so the whole tournament structure reads at a glance.
Between 30 and 31. The winners bracket always takes 15 games, the losers bracket 14, and the grand finals take one game — or two, when the losers-bracket champion wins the first final and forces a bracket reset.
The winners-bracket finalist is undefeated; the losers-bracket finalist has one loss. If the losers-side champion wins the first grand final, both teams stand at one loss — so the bracket "resets" and a second, deciding final is played. On this sheet that game is GF2, marked "If necessary".
No — 16 is a power of two, so all 16 teams play in winners-bracket round one and the losers bracket fills purely from real losses.
Yes — that is the point of the format. The team drops into the losers bracket, wins every sudden-death game there, then must beat the winners-bracket champion twice in the grand finals: once to force the reset, once more for the title.